Will it look AI-generated?
Everything is built in your game’s own art style and brand system and reviewed by our team before delivery. If it doesn’t look like your game, it doesn’t ship.
Will I lose creative control?
No. You set the direction: themes, markets, angles. You decide what runs. We handle production and bring you new directions to try.
Does Khameo replace our creative team?
No. It multiplies it. Your team keeps ownership of strategy, brand and the big ideas; we take the production load so that ownership gets more of their time, not less.
Which genres do you work with?
Any mobile game: casual and hyper-casual, puzzle, merge, RPG, strategy, simulation, card and board. If it runs on a phone and buys users, we can build for it.
What do you need from me?
Your game, your brand kit and store links, and a sense of what’s working for you today. No SDKs, no engineering time.
How fast do concepts land?
Days, not weeks. Once onboarding is done, new concepts land on a weekly cadence you can plan your media around.
Can I ask for specific themes or markets?
Yes. Steer every batch (a holiday, a new geo, a competitor angle) or let us propose directions from what’s trending in your genre. Most studios do both.
How do we give feedback?
However you already work: a weekly call, a shared doc, or a note on the review gallery. What you tell us shapes the next batch.
Which networks and formats do you deliver?
Every creative comes in 9:16, 4:5, 1:1 and 16:9. Playables are packaged for Meta, Google AdMob, Unity Ads, AppLovin MAX, ironSource LevelPlay, Vungle/Liftoff and Mintegral, and videos as standard MP4s for any channel.
Do you make videos as well as playables?
Both. Playables for the networks that reward them, videos for every channel, and the same concept can ship as both.
How do you measure success?
By your numbers: IPM, CTR, CPI, ROAS, whatever you optimise for. You run the creatives; we read the results with you and lean into what works.
Can we start small?
Yes. Most studios start with one game and a first batch, then widen from there once they’ve seen the numbers.
Who owns the creatives?
You do. Everything we deliver is yours to run, edit and keep.